Chest Minecart - 1.19.30.21

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Last Updated

The Chest Minecart entity last updated in Minecraft Version 1.16.100
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What's Changed:

Changes since beta version 1.19.30.20

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.19.21.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

    Families
    • Default: Inanimate, Minecart
    Inventory Size
    • Default: 27
    Other Attributes
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16.100/entities/chest_minecart.json
    Animations
    • resource_packs/vanilla/animations/minecart.animation.json
    Entity
    • resource_packs/vanilla/entity/chest_minecart.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/minecart.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/minecart.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/entity/minecart.png

    Material Info:

    Material: Minecart
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }